Evaluation
Throughout the process of
creating and finalizing the idea for my short film, there were a lot of
different outside influences that helped inspire the narrative I chose to move
forward with. The collection of short films we had to watch and analyse really
helped me solidify the experimental style that I ended up going with in my own
film, taking a lot of elements both narratively and form-wise from The
Grandmother by David Lynch and Meshes of the Afternoon by Maya Derren. Both
these films and a few other media influences that allowed me to explore
different elements of film form and develop a plot that’s both interesting and
ambiguous.
The cyclical narrative of
Meshes of the Afternoon made the short film stick out to me as more experimental
and strange. It has an almost dream-like haze over the whole thing, and the
film form and cinematography push this even further. The multiple close ups of
different mise-en-scene elements, all of which play a very important role in
the wider story, add a sense of mystery and almost fear as the plot develops,
which helped with the suspense I wanted to portray within my narrative. The
repetition of certain shots and the way the narrative loops around of itself
defies the regular conventions of film form, and the lack of dialogue helps to
develop a level of ambiguity that allows the audience to questions themselves,
and leaves the narrative up for interpretations. This collection of elements
influenced the entirety of my own plot, taking the lack of dialogue and the
repetition of shots and adjusting them to fit my story. The lack of dialogue
stuck out to me as it adds an eerie sense calm that lingers on even once the
short film is finished.
The Grandmother has less
of a dramatic influence on my narrative, but some of the film form elements did
make their way into my final project. The film as a whole lacks saturation,
with colour only really appearing a few times throughout the story. By choosing
to do this, Lynch forces the feeling of unease onto the audience, which it does
quite successfully alongside the outlandish plotline and imagery shown
throughout. There are a lot of surreal, almost disturbing shots that make for a
very suspenseful viewing experience, and the unclear narrative furthers this
unnerving atmosphere. I combined the though-provoking use of imagery with the
lack of saturation to develop the mystery I wanted to portray within my own
film. As a whole, The Grandmother’s outlandish mix of narrative and film form elements
effectively gives the audience a sense of understanding, whilst also allowing
room for deeper analysis and further contemplation.
There are many other media
influences that helped inspire different parts of my short film, the tv series
BoJack Horseman being one of them. The way that this show deals with the topic
of drugs really interested me, and the way it expresses drug use and its
effects are very unique and captivating. A lot of the ‘trip’ sequences in
BoJack Horseman play with saturation and distortions of the world around the
characters, and one of the best examples of the is episode Downer Ending. Throughout
the entirety of BoJack’s trip, the art style changes and distorts as he delves
deeper into his drug-fuelled panic and he’s forced to face a lot of his issues
head on. He then experiences what his life could’ve been like if he had made some
different decisions, and this sequence leaves the audience feeling almost kind
of empty, with an empathy towards BoJack that wasn’t really seen before. The scene
as a whole deals with the mental effects of drugs, and how they can affect your
outlook on things depending on your mental state. This inspired me to attempt a
similar narrative structure by using drugs to reflect on the effects of mental health,
even if they’re not blaringly obvious.
The extent of media
influences can be seen within my decision to use a stylised rabbit mask within
my film. In the game Bioshock, enemies called splicers wear a range of
different animal-style masks to hide their disfigured faces, which inspired me
to use something similar to create an unsettling decent into uncertainty. To
me, the masks hide the bad parts of the other characters within my film, and they
effectively help push the idea that everybody has their own inner ‘demons’, which
can be seen when you remove the haze and look on with a clear mind.
Along with this, another
small inspiration was the symmetry within Wes Anderson’s filmography. This
symmetry lets audiences focus on all parts of a shot equally, and notice each
small change at any given time, which I wanted to replicate. By doing so, the narratives
within Anderson’s films seems very fleshed out within such a small time frame,
allowing an in-depth view into an obviously larger world.
I wanted to portray just
how your mental state can help alter your decisions within my film, especially
when under the influence of drugs. The narrative is left up for interpretation,
and allows space for individual experiences to affect the interpretation of the
plot, with the decisions made being very
ambiguous. The range of close-up shots helps build a interest in the character,
and forces the audiences allegiance and allows a further look into the thoughts and feelings of the protagonist as the plot develops. I wanted the audience to feel empathy for the main character, as well as mirror what he's feeling as things start to go south.
As a whole, my storyboard effectively portrays each shot and the sound and lighting that go along with them, and I feel as though it does this very clearly and precisely. I did have some difficulties showing the repetition of certain shots, but I overcame this within my annotation. If I were to shoot my short film, I'd keep very close to the original storyboard and adapt certain elements to make them fit better within the story. For example, the photo in the background on the shots of the main character would probably be more of a focus as it changes between each blink. Overall, although I had my struggles with creating an adept, fleshed-out narrative through drawings and annotations, I think I did it in a clear, detailed manner which allows an easy understanding for the plot and my creative intentions.
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